Sizing PumpkinsAdopting Agile PrinciplesScrum and GamificationAddressing Challenges for Infrastructure Projects in Agile/ScrumIncreasing Communication in Agile EnvironmentsAccountable TeamsI Got a Little Change in My Pocket企业大规模敏捷转型探索与实践What Is the Differentiating Agile Factor?Why So Many Companies Struggle with the Scrum FrameworkEmpowering CorrectlyMaking Estimations SimplerSystematic Release PlanningThe ScrumMaster’s Friend: The Agile Release PlanVelocity Versus Quality: Trade-off, Balance, or Win-Win?The Learning OrganizationJust-in-Time e-Learning for AgileCoaching: It's Not [...]
A few weeks ago, I stumbled across a great example of relative sizing that has stuck with me.Please follow and like us:
Though Agile was first implemented in the manufacturing industry, today’s Agile method has spread its wings over all industries, including IT. We adopted the Agile method for one of our core banking software implementation projects, and we focused on Agile principles. This initiative proved to be effective and started delivering good results from the beginning. The Agile method not only made the developers’ and functional anchors’ work easier but also increased client satisfaction.Applying Agile principles to our banking software project
Here is how we adopted Scrum against the backdrop of each Agile principle.Our highest priority is to satisfy [...]
It is well known that our brains have the fantastic ability to find associations between things. In fact, this is undeniably a powerful learning process. We learn things and we retain information as we associate or correlate facts, concepts, and images every day to build complex thoughts and mental pictures. As project and program managers, this power comes in handy, as we deal with facts and the so-called 3Ps: people, processes, and products.
This article is about using the power of association to link Scrum with gamification. So, as we are building a more complex structure that involves these two terms in the context of concepts and processes, I will describe what these two [...]